Completed Fanon
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Sweet and Salty Travels by Fanofkinopio has been completed! This means that no more elements will be added.
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Sweet and Salty Travels, often abbreviated to S&S Travels or SST, is a game created by Fanofkinopio, published on mobile devices for free, with in-app purchases. James and Mia, Fanofkinopio's two submissions from RudyTheRockstar's Fanon Customers Championship tournament will debut in this game. The game is part one of a two-part celebration celebrating 3 years since Fanofkinopio has joined FFCW (now known as Flipline Studios Fanon Wiki). It is no longer being updated as of 31 May 2021.
Gameplay
Sweet and Salty Travels is an action role-playing game using touch controls, where characters attack enemies (predominantly from the Papa Louie games) with melee or ranged attacks of different elements that are weaker and stronger against other ones. Characters can also unleash special skills known as a Frenzy after filling up a gauge, which can severely damage enemies for a short period of time. The game is available in single player and multiplayer modes.
Characters are obtained through events, the main campaign or through summoning. Summoning follows a gacha system with three rarities of characters: 3 star, 4 star and 5 star. Players can summon once through a currency known as Crystals, where 120 Crystals earns one summon and 1,200 Crystals earns 10 summons. Summons can also be done through the use of Summon Tickets or Tenfold Summon Tickets, items that can perform summons without spending Crystals. After 100 summons without a 5 star, a 5 star character will be obtained in the next summoning session.
Characters can be upgraded through a level up system (max level is 80) by defeating enemies or using shards as well as unlocking buffs by progressing through chains, where each chain enhances HP/Strength or upgrades a skill. A chain can only be unlocked in order and each adventurer has 50 chains. The last 5 chains can only be unlocked by using Star Triangles.
Weapons can also be crafted in the armoury. These can increase a character's might and often provide useful buffs to the user. They can be upgraded with shards.
Elements
There are 5 elements in the game: Fire, Water, Wind, Light and Dark. The elements form a rock-paper-scissors kind of element advantage, with fire beating wind, wind beating water and water beating fire. Additionally, light is effective against dark and dark is also effective against light (in the player's favour).
Status Ailments
- Bosses can build resistance to status ailments depending on the number of times they have been afflicted. They can also start the battles with 100% resistance to an ailment depending on the boss.
- 100% resistance means the enemy has completely resisted the ailment and can no longer receive it.
- When an enemy is inflicted with burn, coldness, poison or shock, their resistance will increase by 5% per times the enemy has been successfully afflicted.
- When an enemy is inflicted with stun, sleep, freeze, wetness or blindness, their resistance will increase by 20% per times the enemy has been succesfully afflicted.
Name | Description |
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Burn | When inflicted onto a character, it will deal a percentage of the character's maximum HP. When inflicted onto an enemy, it will deal a fixed amount of damage based on the source of burn. |
Stun | The character/enemy will be immobile and cannot attack nor use skills. A character can be removed of stun by being attacked by an enemy. |
Sleep | The character/enemy will be immobile and cannot attack nor use skills. A character can be removed of stun by being attacked by an enemy. |
Freeze | The character/enemy will be immobile and cannot attack nor use skills. A character can be removed of stun by an ally attacking the character. |
Wetness | The character will move 50% more slowly, and damage taken is increased by 50%. |
Coldness | When inflicted onto a character, it will deal a percentage of the character's maximum HP. When inflicted onto an enemy, it will deal a fixed amount of damage based on the source of coldness. |
Shock | When inflicted onto a character, it will deal a percentage of the character's maximum HP and interrupt their attacks and mobility. When inflicted onto an enemy, it will deal a fixed amount of damage based on the source of shock. |
Poison | When inflicted onto a character, it will deal a percentage of the character's maximum HP. When inflicted onto an enemy, it will deal a fixed amount of damage based on the source of poison. |
Curse | The character cannot use skills until curse is over. |
Blindness | When inflicted onto a character, the character will have an 80% chance of missing attacks. When inflicted onto an enemy, the enemy will have a 50% chance of missing attacks. |
Currencies:
Image | Name | Description |
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Crystal | A crystal used to summon characters to join your barracks! 120 Crystals are required to perform one summon, and 1,200 Crystals are required to perform ten summons. | |
Gem | Gems are used to promote characters to the next highest rarity. 2,000 Gems are required to promote a 3 star to a 4 star and 20,000 Gems are required to promote a 4 star to a 5 star. | |
Orbs | Used to upgrade characters, with the orb's colour matching the character's element colour. | |
Gold | Used for a variety of things, including upgrading characters, forging weapons, purchasing items and more. The primary currency of this game. | |
Shards | Shards can be used to level up weapons and characters. Old Shards grant 150 EXP, Silver Shards grant 1,500 EXP and Gold Shards grant 3,500 EXP. | |
Star Triangle | Star Triangles are used to unlock the last 5 chains of a character. The secondary currency of this game. |
Items:
Image | Name | Description |
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Easter Basket | Restores 30 Stamina, for use when entering a battle. | |
Summon Ticket | Performs 1 summon without the use of crystals. | |
Tenfold Summon Ticket | Performs 10 summons without the use of crystals | |
More coming soon |
Shop:
In the shop, players can purchase items or bundles for real money. Daily, an item summon can be performed for free, giving ten random items. Afterwards, item summons will cost Crystals.
Types of battle maps
- Story: Follow the main story whilst earning Crystals and obtaining free characters.
- Event: Battles or a series of battle maps that only appear for a short period of time.
- Upgrade: These maps allow characters to obtain upgrade items such as gems, gold and shards.
- Arena: In live online play, players can battle each other to defeat as many enemies as they can within the time limit. Ranks and rewards are available through this mode.
Updates
This game has received constant updates, adding new characters, events and gameplay changes, up until its discontinuation on 31 May 2021.
v1.9.0 4 May 2021
v1.8.0 3 May 2021
v1.7.0: 1 January 2021
v1.6.0: 21 December 2020
v1.5.0: 3 December 2020
v1.4.0: 9 November 2020
v1.3.0: 30 October 2020
v1.2.0: 8 October 2020
v1.1.0: 9 September 2020
v1.0.0: 24 July 2020
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Trivia
- This is the first game by Fanofkinopio to follow seasons like the North Pole.
- It is revealed in May 2021 that this game is based off Dragalia Lost