The following is a list of weapons in Flipline Heroes: Drabulti Rush .
An asterisk (*) next to a weapon means that it can only be obtained from Event Tiles/Events/DLC/FanFigures.
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Iron Sword
E
46
5
90%
0%
1
460
-
Slim Sword
E
30
3
100%
5%
1
480
-
Steel Sword
D
30
8
75%
0%
1
600
-
Silver Sword
A
20
13
80%
0%
1
1,500
-
Iron Blade
D
35
9
70%
0%
1
980
-
Steel Blade
C
25
11
65%
0%
1
980
-
Silver Blade
A
15
14
60%
0%
1
1,500
-
Poison Sword
D
40
3
70%
0%
1
-
Inflicts Poison if attack hits target.
Rapier
Prf
40
7
95%
10%
1
-
Caitlin only. Effective against armoured and cavalry units.
Brave Sword
A
30
9
75%
0%
1
7,500
Allows unit to attack twice during combat.
Killing Edge
C
30
9
75%
30%
1
1,300
Improves critical hit rate.
Shamshir
D
20
8
75%
35%
1
1,200
Caitlin/Myrmidon/Swordmaster only. Improves critical hit rate.
Armourslayer
D
18
8
80%
0%
1
1,260
Effective against armoured foes.
Dragonslayer
C
30
8
75%
0%
1
4,500
Effective against dragons and wyverns.
Light Brand
C
25
9
70%
0%
1-2
1,250
Deals magic-based damage if attacking from two spaces away.
Runesword
A
15
12
65%
0%
1-2
3,300
Deals magic-based damage if attacking from two spaces away and restores HP equal to damage dealt.
Zanbato
D
18
6
75%
5%
1
1,260
Effective against cavalry units.
Reverse Sword
C
15
9
75%
5%
1
1,800
Grants weapon triangle advantage towards lances and weapon triangle disadvantage towards axes.
Ylgr
S
30
16
90%
0%
1
-
Caitlin only. Can only be used to slay Troy.
Fimbulthul
S
30
18
85%
0%
1
-
Grants Res +5.
Tree Branch *
E
20
1
100%
0%
1
-
-
Soothing Sword
C
10
8
85%
0%
1
920
If equipped, restores 10 HP at the start of each turn.
Hana's Katana *
A
25
9
90%
0%
1
-
Str/Spd +2
Dane's Sword *
A
20
11
85%
5%
1
-
-
Marcus' Blade *
B
30
7
85%
0%
1
-
-
Erika's Blade *
C
20
6
95%
10%
1
1,200
Allows user to strike consecutively.
Wind Sword
B
40
9
70%
0%
1
-
Deals wind-based damage at a distance of two spaces.
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Iron Lance
E
45
7
80%
0%
1
360
-
Slim Lance
E
30
4
85%
5%
1
450
-
Steel Lance
D
30
10
70%
0%
1
480
-
Silver Lance
A
20
14
75%
0%
1
1,200
-
Toxin Lance
E
40
4
65%
0%
1
-
Inflicts Poison status effect if attack hits target.
Brave Lance
B
30
10
70%
0%
1
7,500
Allows user to attack twice during combat.
Killer Lance
C
20
10
70%
30%
1
1,200
Improves critical hit rate.
Ridersbane
D
16
7
70%
0%
1
1,040
Effective against cavalry units.
Javelin
E
20
6
65%
0%
1-2
400
Can be used to strike at a distance.
Spear
B
15
12
70%
5%
1-2
9,000
Can be used to strike at a distance.
Reverse Lance
C
15
10
70%
5%
1
1,950
Reverses the weapon triangle and doubles its effects.
Blessed Lance
C
35
11
70%
0%
1
1,540
Effective against armoured units. Restores 5 HP at the start of each turn.
Dragonspear
C
30
10
70%
0%
1
4,500
Effective against dragon and wyvern units.
Heavy Spear
D
16
9
70%
0%
1
1,200
Effective against armoured units.
Fjorm
S
30
17
80%
0%
1
-
Grants Def +5.
Log *
E
20
1
90%
0%
1
-
-
Shiro's Lance *
A
25
18
80%
0%
1
1,990
If foe initiates combat, grants Str/Def +4 during combat.
Azura's Blessed Lance *
A
20
20
90%
0%
1-2
2,500
When used as an item, fully recovers HP.
Jared's Lance *
B
25
10
85%
0%
1
1,400
-
JK's Lance *
A
25
16
85%
5%
1
1,900
+5 damage if facing a non-human enemy/invader.
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Iron Axe
E
45
8
75%
0%
1
270
-
Steel Axe
E
30
11
65%
0%
1
360
-
Silver Axe
A
20
15
70%
0%
1
1,000
-
Poison Axe
D
40
4
60%
0%
1
-
Inflicts Poison status effect if attack hits target.
Brave Axe
B
30
10
65%
0%
1
7,500
Allows user to strike twice in one attack.
Killer Axe
C
20
11
65%
30%
1
1,000
Improves critical hit rate.
Hammer
D
20
10
55%
0%
1
800
Effective against cavalry units.
Devil Axe
E
20
18
55%
0%
1
880
May damage wielder instead of target.
Hand Axe
E
20
7
60%
0%
1-2
300
Can attack from two spaces away.
Tomahawk
A
15
13
65%
0%
1-2
3,000
Can attack from two spaces away.
Mini Axe
E
50
4
85%
0%
1-2
-
Villager only. Light and easy to hit with.
Dragon Axe
C
30
12
60%
0%
1
4,500
Effective against dragons and wyverns.
Slidr
S
30
20
75%
0%
1
-
Grants Spd +5.
Camilla's Axe *
B
25
9
70%
5%
1
1,300
Str/Spd +2 if unit is 2 spaces away from a flying ally.
Ewan's Axe *
A
25
17
80%
0%
1
0
Grants Def +5.
Pillow *
E
20
1
80%
0%
1
10
-
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Iron Bow
E
45
6
85%
0%
2
540
-
Steel Bow
D
30
9
70%
0%
2
720
-
Silver Bow
A
20
13
75%
0%
2
1,600
-
Poison Bow
D
40
4
65%
0%
2
-
Inflicts Poison status effect if attack hits target.
Killer Bow
C
20
9
75%
30%
2
1,400
Improves critical hit rate.
Brave Bow
B
30
10
70%
0%
2
7,500
Allows user to attack twice in one attack.
Short Bow
C
22
5
85%
0%
1
1,760
Can only attack at a distance of 1.
Longbow
D
20
5
65%
0%
2-3
2,000
Can attack from three spaces away.
Mitama's Yumi *
A
25
11
75%
10%
2
1,700
-
Shenely's Bow *
B
25
8
80%
0%
2
1,400
-
Hríd
S
30
18
80%
0%
2
-
Grants Luck +5.
Daggers reduce foe's stats after combat if attack(s) hit. Debuffs listed in [square brackets] and lasts for 1 turn.
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Iron Dagger
E
45
3
100%
0%
1-2
500
[Def/Res -3]
Steel Dagger
D
30
6
90%
0%
1-2
1,000
[Magic -2, Def/Res -3]
Silver Dagger
A
20
10
85%
0%
1-2
1,500
[Spd/Def/Res -4]
Brave Dagger
A
30
6
75%
0%
1-2
7,500
Allows user to strike twice in one attack. [Str/Spd/Def/Res -2]
Icy Pole *
E
20
1
110%
0%
1-2
10
[Def/Res -1]
Andy's Dagger *
A
25
12
90%
1%
1-2
1,200
Grants Spd +3. [Str/Spd/Def/Res -4]
Sylgr
S
30
14
90%
0%
1-2
-
Grants Str +5. [Str/Spd/Def/Res -6]
Name
Rank
Uses
Range
Cost
Effects
Heal
E
30
1
600
Restores ally's HP= (User's Magic +10).
Mend
D
20
1
1,000
Restores ally's HP= (User's Magic +20).
Recover
C
15
1
2,250
Fully restores an ally's HP.
Physic
B
15
1-Mag/2
3,750
Restores ally's HP= (User's Magic +10) to a distant ally.
Fortify
A
8
1-Mag/2
8,000
Restores allies in range's HP= (User's Magic +10).
Restore
C
10
1
2,000
Cures all status effects on target ally.
Silence
B
3
1-Mag/2
1,200
If attack hits, target cannot use magic for 1 turn.
Sleep
C
3
1-Mag/2
1,500
If attack hits, target cannot move or attack for 2 turns.
Berserk
B
3
1-Mag/2
1,800
If attack hits, target cannot be controlled by player and will attack allies.
Warp
A
5
1
7,500
Warps an adjacent ally to another space within 1-Mag/2 range.
Rescue
B
3
1-Mag/2
1,800
Teleports an ally to a space adjacent to unit.
Hammerne
C
3
1
1,800
Replenishes an ally's weapon durability to full.
Unlock
D
10
1-2
1,500
Can unlock doors and chests.
Svöl
S
3
All
-
Restores all HP to all allies and cures all status effects, excluding user.
Candy Cane *
E
20
1
10
Restores an ally's HP= User's Magic.
Catharsis *
C
5
1-Mag/2
4,500
Restores a distant ally's HP= (User's Magic +20)
Candlelight *
A
10
1-5
5,525
If unit's attack hits, foe cannot counterattack for 1 turn.
Name
Rank
Uses
Mt
Hit
Crt
Range
Cost
Effects
Fire
E
45
2
90%
0%
1-2
540
-
Elfire
D
35
5
85%
0%
1-2
980
-
Arcfire
C
30
8
80%
0%
1-2
1,440
-
Bolganone
B
25
12
75%
0%
1-2
2,000
-
Thunder
E
45
3
80%
5%
1-2
630
-
Elthunder
D
35
6
75%
5%
1-2
1,050
-
Arcthunder
C
30
10
70%
10%
1-2
1,620
-
Thoron
B
25
14
65%
10%
1-2
1,620
-
Wind
E
45
1
100%
0%
1-2
450
Effective against flying units.
Elwind
D
35
4
95%
0%
1-2
910
Effective against flying units.
Arcwind
C
30
6
90%
0%
1-2
1,320
Effective against flying units.
Rexcalibur
B
25
10
85%
0%
1-2
1,900
Effective against flying units.
Flux
E
45
5
70%
0%
1-2
540
Dark Mage/Sorcerer only.
Ruin
C
20
4
60%
50%
1-2
1,380
Dark Mage/Sorcerer only. Improves critical hit rate.
Nosferatu
D
20
7
65%
0%
1-2
980
Dark Mage/Sorcerer only. Restores HP= half damage dealt.
Waste
B
30
10
45%
0%
1-2
2,160
Dark Mage/Sorcerer only. Allows user to strike twice in one attack.
Luna
C
30
0
50%
10%
1-2
4,200
Negates enemy's Resistance.
Fenrir
A
20
15
70%
0%
1-2
9,000
-
Death
S
-
25
95%
0%
1-2
-
Deville only. Foe's offensive skills cannot activate.
FireFlame *
A
25
16
80%
10%
1-2
0
-
Corpse's Pyre *
B
15
13
85%
15%
1-2
2,130
-
Firework *
E
20
1
100%
0%
1-2
10
-
Mjölnir *
A
25
18
70%
20%
1-2
0
-
Andy's Bolt *
C
20
11
75%
30%
1-2
1,920
-
Electric Circuit *
E
20
1
80%
0%
1-2
10
-
Excalibur *
A
25
13
100%
30%
1-2
0
Effective against flying units.
Book of Naga *
A
25
15
80%
15%
1-2
0
Effective against dragons and wyverns. Def/Res +5.
Propeller *
E
20
0
110%
0%
1-2
10
-
Gunnthrá
S
30
18
90%
10%
1-2
-
Grants Spd +5. Effective against non-human enemies.
Name
Uses
Mt
Hit
Crt
Range
Cost
Effects
Flametongue
50
8
80%
0%
1
-
Dragons only. Str +8, Mag +5, Skl +3, Spd +2, Def +10, Res +7.
Ice Breath
50
11
80%
0%
1
-
Dragons only. Str +6, Mag +9, Skl +1, Spd +4, Lck +1, Def +8, Res +8.
Wind Breath
50
7
100%
0%
1
-
Dragons only. Str +7, Mag +8, Skl +4, Spd +6, Def +7, Res +7.
Flametongue+
35
12
75%
0%
1
-
Dragons only. Str +11, Mag +6, Skl +8, Spd +5, Def +13, Res +10.
Ice Breath+
35
15
75%
0%
1
-
Dragons only. Str +9, Mag +13, Skl +3, Spd +8, Lck +5, Def +10, Res +11.
Wind Breath+
35
10
90%
0%
1
-
Dragons only. Str +11, Mag +11, Skl +7, Spd +10, Def +10, Res +10.
Enemy-only Weapons
Name
Uses
Mt
Hit
Crt
Range
Effects
Final Breath
-
30
80%
0%
1-5
Troy only (in dragon form).
Stone
5
8
65%
0%
1-3
Inflicts the [Stone] condition on target if attack hits. [Stone]: Foe cannot move for 5 turns. Allies can attack foe with 100% hit rate and increased critical hit rate.
Shadowshot
5
13
70%
5%
1-10
Allows the user to attack at a long range.