Bob is wearing his kimono ready for a trip to the Shrine! Intrigued with the customs and traditions of this vastly different new year celebration, he prays for the fighting to be over.
Max Level Str
Max Level HP
Base Min Might
Base Max Might
1 January 2021
Osechi Ryori Distribution
Deals fire damage to enemies in a line and raises the Festive Fans gauge if the attack hits. If this skill is used during Frenzied Fan, a variant called "Kagami Mochi Mayhem" will be used instead. Kagami Mochi Mayhem deals fire damage to multiple targets, inflicts burn and boosts the damage of the user's next charge strike by 215%. This damage increase will not stack. Burned foes take extra damage.
Deals fire damage to nearby enemies, inflicts burn, increases the entire team's strength by 15% for 5 seconds and fills the Festive Fans gauge by 40%. If this skill is used during Frenzied Fan, a variant called "Otoshi-damage" will be used instead. Otoshi-damage deals fire damage to enemies directly ahead, inflicts burn and increases the user's strength by 1% for 15 seconds. Using this skill consumes 10% of the user's Festive Fans gauge, but refills 100% of this skill gauge after use.
New Year's First Dream
Unit cannot be inflicted with the sleep status ailment. Replaces the Frenzy gauge and button with a Festive Fans gauge. This gauge stores a maximum of 800 points, which can be gained by performing standard attacks, using skills or performing charge hits. When the gauge has at least 400 points, the user can tap the Festive Fans button to enter "Frenzied Fan" mode. During Frenzied Fan, damage is increased as the user's HP decreases, increases user's strength by 40% and defense by 70%, charge strikes remove one enemy buff per hit and slowly depletes the Festive Fans gauge. Frenzied Fan remains until the user's Festive Fans gauge depletes below 50% and if the user takes damage during Frenzied Fan, the Festive Fans gauge will deplete by 1%.
Unit cannot be inflicted with the stun status ailment. Grants the user a unique charge hit, with four increasingly powerful levels, and boosts charge hit damage by 20% for the entire team.
The Gods' Chant
Increases damage against burned enemies by 30%, and grants the user's standard attacks a chance to inflict -10% defense on targets for 15 seconds. This defense reduction will not stack. Also increases the user's strength by 20% and critical damage by 20% if the combo count is 15 or higher.